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Saturday, December 6, 2014

[New Release] Grand Theft Auto V - PlayStation 4 Review

[New Release] Grand Theft Auto V - PlayStation 4 Review - Hi everyone. So today we're taking a look at Grand Theft Auto 5. This is a first look review for the next gen consoles. Obviously we'll be back with a lot more detail over this next week. Now this is Grand Theft Auto 5 for next-gen for Xbox One and PS4 with PC coming in January. Now obviously the first impressions here have to be the graphical update they have done. The textures have been generally improved across-the-board though I could still see some lower resolution textures seemingly in the environment. The lighting model has been made much more complex GTA 5 Review and it really really shows. They've done a lot of work to improve the quality of the shadows especially anti-aliasing around the shadows, they no longer shimmer like they used to. It feels very much a next-gen presentation.
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Unfortunately, it's let down a little bit by the character animation which now does feel decidedly last gen GTA 5 Review especially within the facial animation. That's only a small quibble really in my opinion. We did also spot some slight strangeness within the cut scenes where the outline of the actual characters would almost look like they were kind of popping in and out like a shimmer. Tthis may very well be an ambient occlusion issue. GTA 5 Review Everything we know and love from previous Grand Theft Auto games is here. This is at the end of the day just an HD remake as it were, albeit one that has been lavishly updated. This is certainly not a cheap presentation by any stretch of the imagination. The new first person mode really does change up the gameplay in ways I wasn't really expecting. We now have two versions of Grand Theft Auto available to us really, one which you can play in third-person, one which you can play in first-person. Now you can switch between them in real time but it GTA 5 Review is totally changing the way you kind of approach doing missions the shooting mechanics, driving, everything, it's almost like having to turn it up to 11 from your skill set point of view.

Now they've been smart here have Rockstar. They've given you multiple ways that you can kind of tune that first person mode and at what point you can pop into third person mode, effectively if you were to dive into cover for instance GTA 5 Review it could then immediately jump into third person mode making aiming and so on just that little bit easier. There's plenty of flexibility here for how you want to use that first person mode. But I have to say it has a real impact on the way this game actually plays that I just wasn't expecting. It really is like they've given us a first person shooter and an optional third person game as well. But obviously the ability to switch between those - well, it's different - that's probably the best thing I can say about it and it does offer a reason to replay your way through Grand Theft Auto 5 to experience this new perspective GTA 5 Review on the game.


Now, so far have to say the mission structure is exactly the same and it can be frustrating and difficult at times especially if you have to crash into some procedurally generated car coming the other way but wasn't there on a previous play through. So do bear in mind this is Grand Theft Auto 5 and all of the same issues and concerns are still there in this remake as it were. The difficulty tuning can be a pain in the backside at the best of times. But this is Grand Theft Auto 5 and it has never looked this good. We'll be back with a more detailed look at Grand Theft Auto 5 later this week and do look out for a live stream later today where we'll be, well, playing it live for you.
I was initially hesitant to get the updated version since I already played through the 360 version pretty extensively but I am glad I did. The difference is noticeable and the first person perspective option and available control preferences are well done. Rockstar has another hit on its hands and this is a very polished version of an already great game.

[New Release] Middle Earth: Shadow of Mordor - PlayStation 4 Review

Middle-earth: Shadow of Mordor Hi everyone. So today let's take a look at Shadow of Mordor a Lord of the Rings game from Warner Brothers. Now, this is an opportunity for Warner Brothers to kind of stick its flag in the ground and say hey, we can still make great games. Shadow of Mordor has you playing a deceased Ranger. That is dealt with very early on in the story, and you then become possessed by a wraith who is, Middle-earth Shadow of Mordor well, essentially out for a bit of revenge. This creates quite a mystical opportunity in Shadow of Mordor where you are a super powered individual who essentially can't die. If you die, the wraith brings you back to life again. Now what this game is offering which is completely unique actually and I think we'll probably see over the next few years get copied quite a bit is in the nemesis system where every time you die various characters that you have met, the people who have killed you, will get promoted up a chain of command. This leads to five warlords who you are going to have to defeat before coming onto the final Big Boss.
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The idea here works really well because to begin with you're quite a weak character and you're going to die so you're going to populate this kind of smorgasbord of people who really hate you. You're going to have to kill them in order to be able to take on those warlords without having lots of extra support. Middle-earth Shadow of Mordor The warlords are extraordinarily difficult especially if you don't take out their underlings first and the way the game kind of folds together the narrative story that emerges based on the number of times you die, who you die whilst you're fighting and the kind of layout of these various different warlords makes for a really engaging game. It changes the dynamic quite dramatically really because you are weak at the beginning and you do die a lot but as you level up and you again become accustomed to your powers etcetera things become more easy and so it kind of has this natural level progression that I've never really encountered in a game before. it's engaging and it keeps you wanting to play because actually the ability to defeat the next war boss is really just down to you mastering the game. It works incredibly well and at no point does it feel particularly frustrating because death is not a permanent thing in this game.

It adds to the texture of the narrative story, a very interesting thing. Graphics on display here Middle-earth Shadow of Mordor really are some of the best I've ever seen. On PC this game easily hits  frames a second on modest hardware and in actual fact we've been running the game easily at  frames a second and enjoying every minute of it Animations are fluid and the combat feels tight. You really do feel like a badass in this game when you're pulling off multiple attacks across multiple enemies on screen, sometimes fighting anything up to  to  different mobs, all simultaneously, and at no point does the combat become overloaded. The game gives you just enough breathing room to keep banging out those combos and keep hitting those enemies without taking damage. The way the character animation's been done here is exceptional. The auks actually, or should I say the Uruk-hai, actually feel like they have personalities and you get lots of different personalities emerging Middle-earth Shadow of Mordor as you play through the game. At no point so far have I found I've repeated the same sets of dialogue multiple times. Heard the occasional resample as it were but not a massive number like you would expect to see in a game of this type. The replay value feels quite solid here, there's a lot gameplay and lots of things to do across the map.

Actually some of the most fun is had in some of the incidental side missions that occur. Overall, I've really found Shadow of Mordor to be a fantastic game that kept me coming back to play time and time again. It's certainly deserving of a number of accolades this year and I honestly think if they can continue this style of gameplay into other Lord of the Rings games or even into other types of games, we might very well have a winning formula.
 + Combat. One thing I've heard people say is "combat consists of button mashing." They are likely describing how they play, not how the game is played. Combat requires timing, wraith abilities, and using the environment.

+ Graphics.

+ Nemesis System. I'll just say this: "Zogdush Thin Bones." For the record, he's dead. I miss him, in a weird you're-my-favorite-one-to-kill kinda way.

+ Side Quests. Killing occasionally gets repetitive, but Mordor is supposed to feel like a hostile environment for you and for your enemies. To add variety, there are challenges like "kill 10 archers without raising the alarm." This fits. It'd be weird if there were challenges like "follow x-number of orbs until you reach The Black Gate."

- Skins. Talion's uniforms look great during gameplay, but the cut scenes default back to his main outfit. This breaks immersion.

- Difficulty. The captains (and mobs) are usually too easy. However, this has been resolved by limiting health upgrades.

- Stealth. The A.I. can be summed up like this: "Out of sight, out of mind." Even if Uruks see Talion, it's too easy to break their line of sight only to sneak up on them again. One would think that if an archer's only function is to stand atop a tower and stare, he'd be aware of his environment (like looking down at the fingers holding onto the edge in front of him). Or at least have peripheral vision.
[New Release] Grand Theft Auto V - PlayStation 4 Review

Monday, December 1, 2014

Top New Playstation 4 Games 2014 - 2015

1.Dragon Age Inquisition: 
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Becoming the third game in the franchise Dragon Age: Inquisition will becoming a fusion of the last two with larger environment and loads more to explore. It's been rumoured that this one will have 40 different endings and Bioware are influenced by more open world games this time round. Players will travel around as the leader of the inquisition, aptly named the inquisitor, capturing keeps or forts to gain access to the area and potentially open up more areas. This runs alongside two forms of combat with new and old rpg action taken from both old and new. Evolve From Turtle Rock Studios comes a new game called Evolve. A team of four hunters face off against a single evolving player-controlled monster in adrenaline fuelled 4vs 1 matches. When you player as the monster you kill wildlife in order to get to the next evolve stage, once fully evolved you take on your mission to complete the game while evading the hunters. There will be single player campaign in Evolve but specific details haven't been let out for all to know yet. We've previewed this one so if you click on the box appearing on your screen now you can find out loads more about it alongside some good looking gameplay. The Elder Scrolls Online Zenimax Online Studios are bringing us upcoming mmo elder scrolls online with four classes dragon knight, templay, sorcere and nightblade. Like the last games in the franchise, there will be an assortment of things to do such as quests, random events and exploration. You won't be able to go offline in this game but the devs have said that there will be a whole bunch of tasks to do on your own if you prefer going solo. This game will be set before the third, fourth and fifth games in the franchise, morrowing, oblivion and skyrim. It's been in development for a long time so hopefully that equals good times.

2.Final Fantasy XIV:
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A Realm Reborn This one's a PlayStation exclusive developed by Square Enix as a relaunch from Final Fantasy 14 but this time round compared to the original you've got only the choice of disciple of war or magic to start off with. There's also a new graphics engine, 1v1 and large scale player versus player content, redesigning of all field maps into 40 zones and much more. You'll gain experience points to progress your character by taking on quests, slaying monsters and taking part in full active time events. If you're really into this as well you can get a fancy PS4 final fantasy hard drive cover.


3.The Order:
1886 Set in Victorian-era London where advanced technology is used in battle against half animal, half men hybrids. Now you probably wouldn't consider yourself a hybrid if you're a bit of an animal but the strength means they are strong in conflict. You are in an elite order of knights tasked with joining a war that has been going on for centuries. There's a lot of chat about this coming out in 2015 but hopefully since it came out on Sony's master list for a TBA on 2014 we've got a little hope in our hearts. Tom Clancy's The Division Tom Clancy's The Division is based on real world events operation dark winter and directive 51 to look at the state of society. It's a black Friday disease that collapse the US where you'll play in the divison to eliminate the threat and save what little there is left. It's being run on Snowdrop Engine developed by Ubisoft Studio Massive Entertainment and a nice thing about this engine is it wil run in real time meaning the game will always be playable during development. Originally only for the next-gen consoles, after a petition was put out for the PC community Ubisoft announced they'd bring it out on PC too, nice of them to listen to the people!

4.Wolfenstein: The New Order Wolfenstein
The New Order is the upcoming FPS set in a world overrun by Nazis and you are B.J. Blazkowicz an American war hero who comes back after a 14 year stint in a mental asylum to find the resistance and take back the world that once was. You've got a few enemies specifically General Deathshead, a horrific man with a mutilated face and Frau Engel and her cronies. You'll be faced with psychological games and decisions throughout that will really get you engrossed in the gameplay. We've previewed it so if you want to click the box on the screen now you can check that out with some cool gameplay insights.

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5.Batman: Arkham Knight 
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Two words Drivable Batmobile. The shining beacon of light in Arkham Knight has to be the integrated driving experience of the batmobile said to mirror the movements of batman himself in order to really get itself into the groove. Batman even has a new look, a suit more armoured than anything we've seen before so each side works together to create new experiences. Next, the map. Gotham is 20x bigger than that of Arkham Asylum and will create distinct areas so you know where you are such as neon glowing Chinatown. Your villain Arkham Knight is mysterious. This trailer should get you wanting more. Watch Dogs Welcome to Chicago. Ubisoft Montreal's Watch Dogs is coming and it looks brilliant. You are Aiden Pearce a highly skiller hacke who will run around the city hacking into various electronics which are tied up to the cTOS the citys central operating system. But where you can hacik itno obvjects, people can hack right back at you. And that's the multiplayer element, you can secretly join a single players experience and you are tasked with stealing the other players data or, killing or making them flee away from you in order to terminate the download they have on you. It's information warfare in a game, and it appears like it's going to be a lot of fun. Destiny This game is getting talked about real good and coming from Bungie the guys behind Halo you know you're in for a treat. Destiny is set in a post-apocalyptic world seven hundred years into the future you'll fight the enemies to take back control of our solar system. It's been described as a game that is 'allive' and events can happen within your game that have not been promted by the developer, creating a ridiculously dynamic experience and one with individuality like no other. It's a mash up of genres and it will also use Bungie's hopper technology which you'll know about if you're a halo fan. It wuill allow better matchmaking so your coop and competitive multiplayer modes will be a very enjoyable time. If you can't wait until September 9th to get the game there's a beta testing phase lined up for the summer so enjoy.
[New Release] Middle Earth: Shadow of Mordor - PlayStation 4 Review